Okay, here's a hopefully different take on reflective spheres. It was
done by taking four reflective spheres and stacking them in a
tetrahedra. The camera is set to sight through one of the gaps between
the spheres, while red, green, and blue lights shine through each of
the remaining gaps. The lights are point lights set 122 units from the
origin, and each has a backdrop consisting of a white plane behind it.
POV 3.1 and a max_trace_level of 50.
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