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Hi folks,
I am a new-bee and I need to know how to cause my objects to always
"face the camera" (In other words I would like to have an image
texture on a plane be perpendicular to the camera at all times.(such as
trees, clouds, other texture images.)) I have tried several of the
vector functions, but I haven't come across the right one. Could
someone help me or give me an example?
Jeff
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