POV-Ray : Newsgroups : povray.general : mirrors should not reflect shadows : Re: mirrors should not reflect shadows Server Time
19 Nov 2024 01:26:00 EST (-0500)
  Re: mirrors should not reflect shadows  
From: Christoph Hormann
Date: 26 May 2002 08:42:19
Message: <3CF0D82B.6F68B2AA@gmx.de>
Bruno Gimeno wrote:
> 
> Imagine that you want to obtain an object, located in front of a mirror,
> gives back a different image. Easy!  you will say, the new feateure
> "no_reflection" should perfect for this....
> 
> In this image, we see a red sphere located in front of a mirror, marked with
> no_reflection
> http://usuarios.lycos.es/game2413/galeria/untitled1.jpg
> Problem 1, the shade is visible through the mirror.
> 
> [...]

I think this is a design feature and can't be changed easily, but i can't
say for sure since i don't know how exactly 'no_reflection' etc. are
implemented.  I suppose you can solve it in your case by having two
instances of the floor object, one with diffuse finish and
'no_reflection', one without and 'no_image'.  

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.