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Christopher James Huff wrote:
> If that is the code you were using, you weren't layering the textures,
> just changing the pigment. Anyway, a better solution might be to use
> an average pigment of opaque pigments similar to these. Use color
> values >1 so the averaging takes it back down to a reasonable value.
Thank you, that worked. http://www.ogre.nu/images/icos1.jpg
--
Anton Sherwood, http://www.ogre.nu/
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