POV-Ray : Newsgroups : povray.binaries.animations : Re: ball simulation 2 (2x500k) : Re: ball simulation 2 (2x500k) Server Time
2 Nov 2024 07:25:57 EDT (-0400)
  Re: ball simulation 2 (2x500k)  
From: Christoph Hormann
Date: 15 May 2002 14:23:14
Message: <3CE2A792.6EE63B52@gmx.de>
"Greg M. Johnson" wrote:
> 
> See also:
> http://sis.agr.gc.ca/cansis/glossary/stokes_law.html
> and what I mean is that your viscosity is way too low.

That page does not give a value for water, but a formula for terminal
velocity isn't useful anyway since buoyancy prevents the balls from
sinking.

I have my value from:
http://scienceworld.wolfram.com/physics/KinematicViscosity.html

Christoph

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