Michael Goldshteyn wrote:
>
> Can the number of pixels per second estimate be changed to a floating point
> number with at least three digits past the decimal point, instead of an
> integer. I am referring to the Windows GUI version when I say this and for
> very slow renders it would be very helpful to see more information than 0
> Pixels Per Second for the current line.
Maybe you should try rendering a 0 PPS scene and see what happens before
complaining...
Christoph
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