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Hugo wrote:
>
> > That probably is from the normal, yeah. It seems to cause aliasing
> > artifacts at that resolution. Not much I can do about it except get rid
> > of the normal or go on vacation somewhere for a week.
>
> Well, unless this image is supposed to look fully real, I don't mind those
> spots. The walls look less defined and raytraced, but more dusty. I suppose
> you're after that look.. It won't do in an animation, though..
They're definitely there on purpose, but the lack of antialiasing makes
them stand out more than they really should.
-Xplo
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