Christopher James Huff wrote:
> Others have pointed out that this is the wrong group and the problem with
> your texture code, but your triangle code probably won't work right
> either. The vector statements you use are missing the commas...POV will
> attempt to make sense out of them, but probably not in the way you expect.
It is easy to see that none of you who have answered this thread have
ever worked with POV-Ray v1.0 files before. :)
--
Ken Tyler
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