|
![](/i/fill.gif) |
Not too bad. Has a sense of distinct realism, what with
radiosity and all. But either some sort of light-source +
highlights on the spheres or a bright sphere as sun (using
pure radiosity illumination) + exponential reflection
would add some more.
Just some "not newbie" thoughts. ;-)
Lawrence Winstead wrote:
> Well this is my first post to the newsgroup... I think. I may have
> posted something back in college, but I can't recall. In any case, this
> was cranked out in about 30 minutes in Moray (which is kinda saying
> something - for me) and rendered in MegaPov 0.7.
>
> I seem to have the radiosity somewhat correct on the first try, with the
> entire "sky" sphere being ambient of 1.
>
> I dunno. Comments? Criticism? Am I just too far behind?
>
> -Lawrence
>
> P.S. I know I used too few blur samples, but I wanted to post this
> before I did anything else.
>
> ------------------------------------------------------------------------
> [Image]
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
Post a reply to this message
|
![](/i/fill.gif) |