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Jaime Vives Piqueres wrote:
> Steven Pigeon wrote:
>
> > But the problem is when you have, say, 100 000 books, you can't
> > possibly have images maps for each of them. Even simple books
> > composed of a handful of primitives lead you to a 128 M scene.
> > Which is borderline for my computer :/ I thought of replacing far
> > away books with only a squashed cylinder + box, but it's not quite
> > as nice.
>
> Hmmm... 100,000 books? That's a BIG library! :)
There are something like 70 000 books in the scene.
>
>
> I was not talking to texture each with a diferent image_map!
No, of course not!
...but doesn't pov create a copy of the texture by object ? How
much memory does that take for that small scene?
Btw: it does give a very nice result!
Best,
S.
-----------------------------------
Steven Pigeon, Ph. D.
pig### [at] iro umontreal ca
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http://www.iro.umontreal.ca/~pigeon
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