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Well, I was talkin about isosurfaces not contributing to the scene, and
with no need of them being lit much by the scene either.
Ben Birdsey wrote:
> That might not work. Imagine what would happen if the isosurfaces were
> mirrors!
>
> As I remember the code, it would not be difficult at all to modify the
> lighting.c code to implement this feature. This object flag would just
> modify whether the ra_gather function was called or not. The problem
> would be associated with adding a keyword and token, which is quite a
> trial with the way that the parser functions as of 3.1g.
>
> Personally, I think it is a WONDERFUL idea and should be implemented
> ASAP, but that's just my $0.02.
>
> - Ben
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmx de
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