POV-Ray : Newsgroups : povray.binaries.images : Re: Cell shading, without shader [30K] : Re: Cell shading, without shader [30K] Server Time
15 Aug 2024 20:23:21 EDT (-0400)
  Re: Cell shading, without shader [30K]  
From: L'Harmonieux Forgeron
Date: 26 Apr 2002 15:32:14
Message: <3CC9AE7D.36D6CB6B@free.fr>
Shay wrote:
> 
> Very nice. I hope someone posts some code or at least explains the procedure
> for this. I am assuming that slope maps are used because of the small size
> of the various images and the exclusive use of round objects.

No slope map, just a (texture/pigment)_map 

Round object just get nicer transition, hence a better appearance.

-- 
Non Sine Numine
http://grimbert.cjb.net/
Etiquette is for those with no breeding;
fashion for those with no taste.


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