POV-Ray : Newsgroups : povray.programming : Which compiler to use? : Re: Which compiler to use? Server Time
28 Jul 2024 10:23:28 EDT (-0400)
  Re: Which compiler to use?  
From: Christoph Hormann
Date: 25 Apr 2002 04:47:26
Message: <3CC7C29E.6FD077A4@gmx.de>
Glen Berry wrote:
> 
> I was wondering which compilers are either supported or used by the
> POV-Team at the moment? (No, I don't want product support on a
> compiler. I just want to know which ones work best for compiling
> POV-Ray. )
> 
> I'm primarily interested in compiling for Windows (either GUI, or
> command line), and perhaps the Linux or DOS platforms.
> Specifically, I want a compiler that will compile version 3.5 easily,
> and without any tweaking or editing. I don't want to write make files
> or anything like that. (Yes, I know that I'll have to wait till the
> 3.5 source is made public. I'm trying to think in advance and be
> prepared for the event.)
> 
> [...]

Povray for Windows is currently compiled with MSVC 6 and the Intel C
compiler, there is some further information on this in the docs like ABX
said.

If you don't need the GUI you can use any C compiler, i have not tried
Borland, but it should function too (just need to write your own
makefile).  For using GCC see:

http://www-public.tu-bs.de:8080/~y0013390/povcyg/index.html

But note that all compilers are probably producing slower executables than
the one from Intel, no matter if AMD or Intel CPU.

For Linux GCC is obviously the most common compiler, but ICC should work
too and could be faster (i have not tried it yet though) Mark Gordon said
he will maybe try it for the official Linux version.

Povray 3.5 will require a C++ compiler.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 20 Apr. 2002 _____./\/^>_*_<^\/\.______


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