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Christoph Hormann wrote:
>
> Rune, i already made a proposal for fixing this some time ago:
Thanks, but there is a small mistake (maybe things have changed
since ?). The two first replaced lines must be :
#local AA = <min(A.x, B.x), min(A.y, B.y), min(A.z, B.z)>
+ EdgeRadius;
#local BB = <max(A.x, B.x), max(A.y, B.y), max(A.z, B.z)>
- EdgeRadius;
(it's a matter of 'A' instead of 'AA')
Fabien.
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