POV-Ray : Newsgroups : povray.binaries.images : Why do ISO surfaces slow down radiosity so much? - 1 attachment : Re: Why do ISO surfaces slow down radiosity so much? - 1 attachment Server Time
16 Aug 2024 06:14:27 EDT (-0400)
  Re: Why do ISO surfaces slow down radiosity so much? - 1 attachment  
From: Christoph Hormann
Date: 11 Apr 2002 11:54:40
Message: <3CB5B1BE.21D239C@gmx.de>
"Sir Charles W. Shults III" wrote:
> 
>     When you see that "holey" effect- it appears that there are steps or holes
> in the isosurface and you have to increase the max_trace value to help eliminate
> them.  I have had a few do that and curing it steps up the render time a lot.
> What is the source of that anyway?  You may be the right person to tell me.

I can only assume you are having problems with max_gradient and accuracy,
apart from that i don't know about any general problems with the
appearance of isosurface objects.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 18 Mar. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.