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Hugo wrote:
> By using "trial-and-error" and all my knowledge about raytracing, I did this
> today. A few things will be easy to fix, such as the brightness of the red
> color, and the too strong reflection on the white tube-head.
Very good! The red color seems "tood red", and a bit more reflectant.
> I was surprised that I needed heavy "variable reflection" to get the right
> look. Are there any references for real life values?
I too needed a heavy variable reflection and falloff for the floor of
my office WIP... very difficult to adjust.
> I used one area_light with strength 1.. Is that wrong, or not important
> unless I add other light_sources?
> I didn't use fade_power, but I guess that's correct for the sun?
Well, if you are not using fading, a strenght of 1 seems fine.
Perhaps radiosity needs a bit more brightness?
> I used focal blur with 30 samples, but the anti-aliasing between red and
> grey is not as good as the photo, while the shadows look pretty much the
> same.. Do you have any idea why?
30 blur_samples only? :)
> Other comments will be welcome! :o)
As someone said, the most apreciable difference is that colourful
grain on the photo. But I don't know how to imitate that inside pov...
Again, very good!
--
Jaime Vives Piqueres
http://www.ignorancia.org/
La Persistencia de la Ignorancia
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