Mike Williams wrote:
>
> Is anyone working on enhancing the povray raytrace engine to allow for real
> bounced light. Light that when it strikes an objects bounces off to go on
> and illuminate other objects. I know radiosity is a way of achieving this
> look but it seems rather week. I have been trying to create scenes where the
> light is outside of a structure but the image is inside. Like a cave. Or a
> room with the sun high in the sky. If this is possible already how? and to
> what quality.
Radiosity and photon mapping are the most common methods for doing this.
I don't know any popular rendering software using a different method
(apart form using finite element radiosity instead of monte carlo
techniques - something not possible in Povray for principal reasons)
For your examples Megapov/Povray 3.5 radiosity should lead to quite
acceptable results.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 18 Mar. 2002 _____./\/^>_*_<^\/\.______
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