POV-Ray : Newsgroups : povray.general : CSG woes : Re: CSG woes Server Time
19 Nov 2024 07:31:39 EST (-0500)
  Re: CSG woes  
From: Tom A 
Date: 6 Apr 2002 09:53:45
Message: <3CAF0BFA.49A826CE@my-deja.com>
Warp wrote:
> 
> Tom York <tom### [at] compsocmanacuk> wrote:
> > I have a complicated object (a union) in an include file, and
> > want to remove lots of small pieces from it. So far, so good.
> > I also want to have it render quickly
> 
>   Sorry, not possible. Well, at least not with 'difference'.
> 
>   You either suffer from the slow rendering, or you modify the original
> object in some other way than a difference CSG.
> 
> --
>  - Warp -

General question - is difference an expensive operation?  I'm very
comfortable with difference, but there are often other ways to create
things - should I avoid it for performance reasons (if performance is
important)?


-- 
Tom A.

into that pit of cotton-top hell, and let them hippity-hop
all over my vulnerable flesh? - Buffy the Vampire Slayer
Deja mail is gone.  Look for me at raugost at yahoo . com


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