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Hi! Recently downloaded POV 3.5 and am trying to learn some of the new
features.
One thing I hoped to do was combine a heightfield with a granite pattern
(for mountains) with some other math functions (something like a sin
function so the edges of the mountains reduce to the foothills.) Yet it
appears that the pattern cannot be mixed with the math functions - is
this true? Or am I overlooking something.
Also, once I have my hightfield, I have heard that there is a way to
find intersections, so that I can place objects correctly on the
mountain. I saw the <mumble mumble>Intersection function which takes a
vector, a position, and a third parameter, but I am not seeing what that
third parameter is? Or am I going about this wrong? Any help would be
appreciated.
Thanks!
--
Tom A.
into that pit of cotton-top hell, and let them hippity-hop
all over my vulnerable flesh? - Buffy the Vampire Slayer
Deja mail is gone. Look for me at raugost at yahoo . com
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