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Chris Colefax wrote:
>
> No media, no layered planes, 3.1/3.5 compatible, fully animateable,
> automatic sun-shading, parameters for lighting, softness, smoothness,
> height, flatness, turbulence - and very quick to render!
Some people here are guessing it's a super-complex pigment, but that
doesn't jive with what I'm seeing here; a pigment like that probably
couldn't be written in 3.1, and in 3.5 it would take a long time to
calculate; plus, it still wouldn't create the effect seen here to put
one pigment on a plane/sphere, unless you used some kind of pretrace
step to generate an imagemap, which I doubt.
I'm guessing you've written an insanely complex mesh macro.
Whatever it is, it's impressive.
-Xplo
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