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ZSpider wrote:
>
> http://www-graphics.stanford.edu/data/3Dscanrep/
range data=height_field
ply=mesh
I made ply2mesh2 converter. Tested it on the buddha.
http://luxlab.com/tmp/buddha.zip
Use like this:
global_settings{assumed_gamma 1}
camera {
location <0,0.5,-4>
direction 1.8*z
right x*image_width/image_height
look_at <0,0,0>
}
light_source{<30,-30,-10> rgb<0.3,0.5,1>*0.4}
light_source{<-30,30,-30> rgb<1,0.7,0.2>}
#include "buddha.inc"
object{Buddha pigment{rgb 1} finish{diffuse 0.7 ambient 0}
rotate 190*y scale 10 translate -1.5*y}
_____________
Kari Kivisalo
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