POV-Ray : Newsgroups : povray.general : elastic cube : Re: elastic cube Server Time
19 Nov 2024 07:34:46 EST (-0500)
  Re: elastic cube  
From: Christoph Hormann
Date: 3 Apr 2002 09:46:47
Message: <3CAB15D8.45A3E54E@gmx.de>
Apache wrote:
> 
> I wrote the thing in C, although I started in in pov-ray script. But that's
> too slow for this kind of mathematically heavy duty stuff. Especially with
> spring objects containing 300x300=90000 particles with even more springs....

The obvious solution is doing it as a Povray patch.  You have the
adventages of fast compiled code and have access to the internal shapes.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 18 Mar. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.