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> Hey great!
Thanks!
> I'd love to trek through that range if I could be sure it is
> snake free :)
>
As for now, it is... But you never know! POV-Universe grows and grows...
> Did you use trace{}?
>
Yup. As of now, I only trace() the heightfield and look if the
surface normal (slope) isn't too steep, and if it isn't, the mesh
is placed.
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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