POV-Ray : Newsgroups : povray.binaries.animations : particle smoke (358kb mpg) : Re: particle smoke (358kb mpg) Server Time
20 Jul 2024 03:23:48 EDT (-0400)
  Re: particle smoke (358kb mpg)  
From: Mark James Lewin
Date: 18 Mar 2002 18:42:24
Message: <3C967A80.C5E14F09@yahoo.com.au>
"John D. Gwinner" wrote:

> Seriously, if you want me to take a crack at a particle plug in for Moray, I
> might be able to convert it to C++.

I don't use Moray, but thanks for the offer. At this stage though, I'm not
satisfied with the behaviour of some aspects of my system.

> Also, I wonder if this could be used for 'heat shimmer'. I was trying to
> duplicate something a while ago with a hot exhaust that doesn't have smoke;
> I was using spheres with some IOR set to them.  Do you think this would
> work?

Possibly. It might be slow. If you only wanted the 'shadow' of the heat, you
could try no_image spheres. It'll be faster.

MJL

--
prism{0,.1,30#local I=1;#while(I<30)#local B=asc(substr(// Mark James Lewin
"#K?U_u`V[RG>3<9DGPL.0EObkcPF'",I,1))-33;<div(B,10)-4mod(B,10)+5*div(I,21)-
6>#local I=I+1;#end,-4pigment{rgb 9}rotate-x*90translate 15*z}//POV-Ray 3.5


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.