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"John D. Gwinner" wrote:
> Seriously, if you want me to take a crack at a particle plug in for Moray, I
> might be able to convert it to C++.
I don't use Moray, but thanks for the offer. At this stage though, I'm not
satisfied with the behaviour of some aspects of my system.
> Also, I wonder if this could be used for 'heat shimmer'. I was trying to
> duplicate something a while ago with a hot exhaust that doesn't have smoke;
> I was using spheres with some IOR set to them. Do you think this would
> work?
Possibly. It might be slow. If you only wanted the 'shadow' of the heat, you
could try no_image spheres. It'll be faster.
MJL
--
prism{0,.1,30#local I=1;#while(I<30)#local B=asc(substr(// Mark James Lewin
"#K?U_u`V[RG>3<9DGPL.0EObkcPF'",I,1))-33;<div(B,10)-4mod(B,10)+5*div(I,21)-
6>#local I=I+1;#end,-4pigment{rgb 9}rotate-x*90translate 15*z}//POV-Ray 3.5
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