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>
> > And it is surely worth trying some different
> > transit functions.
>
> What about waving water in your water tutorial ?
>
I'm not sure what you mean.
I meant using a different function than '(1-clock)*POV(x,y,z) +
clock*v35(x,y,z)' for the transit between the shapes.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Mar. 2002 _____./\/^>_*_<^\/\.______
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