POV-Ray : Newsgroups : povray.binaries.images : Textured crackle city : Re: Textured crackle city Server Time
16 Aug 2024 04:20:11 EDT (-0400)
  Re: Textured crackle city  
From: Christoph Hormann
Date: 18 Mar 2002 05:24:31
Message: <3C95C060.2AE9C959@gmx.de>
Tek wrote:
> 
> I've put some textures onto the city scape I posted a while ago (see thread "the
> power of crackle"). It's from the camera angle used in DJ Wiza's render (well,
> more or less) :). The roads are based on the same crackle texture that describes
> the shape of the buildings, and the windows are just a cell pigment with some
> window frames added.
> 
> I quite like the effect, though I'm going to try a different version with much
> higher-tech looking buildings (something like the Manga/Anime Ghost In The
> Shell). But what do you folks think of it?
> 

Nice.  Is it still an isosurface or did you use a different method this
time?

Christoph

-- 
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