POV-Ray : Newsgroups : povray.binaries.animations : particle smoke (358kb mpg) : Re: particle smoke (358kb mpg) Server Time
2 Nov 2024 09:18:47 EDT (-0400)
  Re: particle smoke (358kb mpg)  
From: Mark James Lewin
Date: 17 Mar 2002 21:39:50
Message: <3C95528D.D1063808@yahoo.com.au>
jimbobjim wrote:

> I like it - it looks like a jet of liquid diffusing into another liquid, so
> it may turn out to be useful.

Thanks. You've given me an idea...

>
> maybe i'm missing something somewhere, but I fail to see how it's slower
> than using media

Reading data for 2000+ particles from file, calculating their next positions, and
writing them back to file is not a fast process. There comes a point where the
time needed for parsing thousands of particles becomes greater than rendering a
few dozen media filled spheres. And unfortunately, this type of smoke sim needs
_really_ high particle counts.

MJL

--
text{ttf"timrom.ttf"concat(#local O=1;#while(O<7)chr(val(substr(concat(#local Q=
1;#while(Q<7)str(asc(substr("???<?>",Q,1))-56,0,0),#local Q=Q+1;#end""),O,2))),#
local O=O+2;#end"").1,0pigment{rgb 9}translate-<1,.3,-2>} // MJL


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