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There are several minor things I'd adjust.
As someone already mentioned, the fire trails way
too high, ever seen flames about 40 meters high
(with such a little area burning, that is)?
Again, someone mentioned debris. Create some smaller
smoketrails just flying off in several directions and coming
down, and simply make the smoke dissipate.
For a better effect, I'd say you'd have to use
more and smaller particles for the fire, the
initial fireball is really good.
And generally I'd create the camera zoom and
focal-point different. You should have it look somewhere,
suddenly move to the explosion, zoom out quickly, and
then doing the slower movements and zooming like
the camera-man is actually looking and inspecting
the scene.
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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