POV-Ray : Newsgroups : povray.binaries.animations : Blow up! take 2 (498kbu) : Re: Blow up! take 2 (498kbu) Server Time
19 Jul 2024 21:30:45 EDT (-0400)
  Re: Blow up! take 2 (498kbu)  
From: Tim Nikias
Date: 14 Mar 2002 15:02:46
Message: <3C910209.CDE67878@gmx.de>
There are several minor things I'd adjust.

As someone already mentioned, the fire trails way
too high, ever seen flames about 40 meters high
(with such a little area burning, that is)?
Again, someone mentioned debris. Create some smaller
smoketrails just flying off in several directions and coming
down, and simply make the smoke dissipate.

For a better effect, I'd say you'd have to use
more and smaller particles for the fire, the
initial fireball is really good.

And generally I'd create the camera zoom and
focal-point different. You should have it look somewhere,
suddenly move to the explosion, zoom out quickly, and
then doing the slower movements and zooming like
the camera-man is actually looking and inspecting
the scene.

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html


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