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Well, I could crunch on some height-fields, but
IMHO you can make heightfields as well as you
do some other stuff.
If you've already taken a look at my IRTC-Entry,
you'll probably notice the heightfield. It's modelled
using pigments as functions with POV 3.5 Beta,
and in that manner, I think you could create useful
heightfields yourself. You seem to have some good
understanding on pigments and patterns, or at least
you give that impression on your homepage...
Just a hint on how you could do it, right now, I have
no time to help you on that. Too busy sorting my
Particle-System, and spending time on work to earn
me some money to spend...
Good luck though!
(And damn, I would have liked a collaboration with
THE Rune!)
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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