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>
> Here is proposition of IC_Box macro with function returning linear distance to
> the box shape.
>
Nice, now you just need the same for cylinders and cones and fix the scale
macro to maintain the linear distance (i'm not sure if that's possible)
and it will be a perfect distance function for all 'merge' CSGs...
BTW, wouldn't the f_rounded_box() function be faster in this case?
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Mar. 2002 _____./\/^>_*_<^\/\.______
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