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>
> Heh, I see now that I was indeed confused by the rotating camera. At closer
> inspection your centrifugal force seem to work very nicely. Gee, what I've
> been saying must have been a bit confusing then... ;)
>
Yup. Good that we've cleaned up the mess by now... ;-)
>
> [...]
> Maybe this is alrady how you're doing it - it's a bit difficult to tell from
> the animation. I just heard you talk about vcross functions and the like in
> povray.advanced-users, which seems not to be nesesary to calculate a
> centrifugal force.
>
Well, I'm actually calculating the normal on the movement-path,
so that vcross-stuff is necessary. You're idea sounds interesting,
I've never thought of that. Should be pretty easy to implement...
Expect some animations concerned with inertia and the like
in a few days...
>
> Anyway, keep up the good work!
>
>
Thanks, I will.
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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