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So, here is a funky example of the already discussed
wind-turbulence-algorithm.
There are several effects to be seen:
1. The Particles grow in size
2. They are spread a bit uneven using the turbulenced wind
No Gravity, or own movement, affects the path,
its all wind-driven.
There are 100 particles, parsing per frame
was 2.5 seconds, tracing per frame 7 minutes
and 38 seconds.
All in all, the 50 images needed 6 hours and 12
minutes to complete on my 1.4 GHZ-512MBRAM-Win98
system.
Using scattering media requires patience...
Comments?
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
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