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>
> POV 3.5 beta 12
>
> I'm surprized that odd doesn't work properly. I have posted my version of
> even/odd pair into
> http://news.povray.org/p4hv5ugh4prqd2s2fr7nu0o9vabih5k741%404ax.com month ago
> and it works properly for _any_ float not only integers.
>
> [...]
The different implementation was chosen for speed reason, i'm not sure
what would be the mathematically correct behavior, if yours is better the
'even(N+1)' version for 'odd()' is probably not that much slower.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______
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