"Timothy R. Cook" wrote:
>
> > The terrain is at least as crude as the animals.
>
> We're obviously not talking about the same program.
I mean the demo pictures like:
http://www.emg.fr/scaper/demo/EINGANA008.JPG
where the lack of detail in geometry is very well visible. The textures
try to hide this a bit of course.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______
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