|
![](/i/fill.gif) |
Zeger Knaepen wrote:
>
> I really don't understand what you mean. These two object have exactly the
> same geometry, haven't they? They are derived from the same pattern, they
> have the same shape, the same height, and in this image the same shading,
> only the way they are smoothed is different.
I would suggest you render a lower resolution version without smoothing so
you can see the single triangles and compare the results.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
![](/i/fill.gif) |