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Zeger Knaepen wrote:
>
> How does POV-Ray smooth height_fields? The results aren't really good in
> any case.
> At the left is an ordinary smoothed height_field, at the right the same
> shape using smooth_triangles.
> Wouldn't it be possible to use a better way of smoothing height_fields? As
> it is now, the smooth-keyword in height_fields isn't really useful...
I can't say for sure of course, but those two shapes really don't seem to
have the same geometry to me.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______
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