POV-Ray : Newsgroups : povray.binaries.animations : particle system liquid (358kb mpeg) : Re: particle system liquid (358kb mpeg) Server Time
19 Jul 2024 21:37:41 EDT (-0400)
  Re: particle system liquid (358kb mpeg)  
From: Mark James Lewin
Date: 1 Mar 2002 00:09:51
Message: <3C7F0C52.81EC8B05@yahoo.com.au>
Apache wrote:

> I started my cloth activities in 3.5 at first. But that was way too slow. I
> switched to C. Maybe you should do that too. Using C/C++ working with 25000
> particles can be faster than working with 250 particles in POV script   :-(
> Maybe someone should write a povscript compiler?  :-)

A good idea except I don't know C/C++ at all. Particles that do not interact with
other particles are fast enough with POV script for me, but for interacting
particles, maybe I'll have to learn another language :-).

A povscript compiler would be raytracing heaven...

MJL

--
text{ttf"timrom.ttf"concat(#local O=1;#while(O<7)chr(val(substr(concat(#local Q=
1;#while(Q<7)str(asc(substr("???<?>",Q,1))-56,0,0),#local Q=Q+1;#end""),O,2))),#
local O=O+2;#end"").1,0pigment{rgb 9}translate-<1,.3,-2>} // MJL


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