POV-Ray : Newsgroups : povray.general : Here's a laugh! : Here's a laugh! Server Time
19 Nov 2024 13:45:27 EST (-0500)
  Here's a laugh!  
From: Timothy R  Cook
Date: 27 Feb 2002 06:37:05
Message: <3C7CC4E6.25EFD46F@scifi-fantasy.com>
Bernhard Wymann wrote in alt.fan.elite:
> yes, but you can raytrace today on a pc with ...-2 fps. so in
> ten years, you can do it at ...-~202 fps (2*2^(10*12/18), moore's
> law) on the cpu.  if there would be hardware support even faster.
> it's much easier to implement than todays stuff, you don't need
> light maps etc., certain effects you get automaticly right,
> without doing tricks.

You can bet your isosurface I replied to THIS...;)

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.