POV-Ray : Newsgroups : povray.binaries.animations : first tests with 4th order RK (clothing) : Re: first tests with 4th order RK (clothing) Server Time
2 Nov 2024 11:27:37 EDT (-0400)
  Re: first tests with 4th order RK (clothing)  
From: Mark James Lewin
Date: 26 Feb 2002 16:37:29
Message: <3C7BFF84.43394BD8@yahoo.com.au>
Looks good. The rippling movement is nice. How many points define this cloth?
The corners of the cloth look like they are under alot of tension. Have you tried
fixing more points around the corners (3 or 4, or more points)? It might help to
get rid of the "about to break" look that most cloth sims with fixed points seem
to display.

MJL
--
prism{0,.1,30#local I=1;#while(I<30)#local B=asc(substr(// Mark James Lewin
"#K?U_u`V[RG>3<9DGPL.0EObkcPF'",I,1))-33;<div(B,10)-4mod(B,10)+5*div(I,21)-
6>#local I=I+1;#end,-4pigment{rgb 9}rotate-x*90translate 15*z}//POV-Ray 3.5


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