POV-Ray : Newsgroups : povray.binaries.animations : Submarine with spherical iris (264 kb) : Re: Submarine with spherical iris (264 kb) Server Time
2 Nov 2024 11:24:53 EDT (-0400)
  Re: Submarine with spherical iris (264 kb)  
From: Timothy R  Cook
Date: 23 Feb 2002 18:35:21
Message: <3C78273A.5EC19C8D@scifi-fantasy.com>
Shay wrote:
> Well, you cheated on the iris. Still nice though.

Cheated in what manner?  Only rotated each piece from a single point
instead of moving it in the appropriate curve while rotating?  I've
no idea the exact curve needed, nor how to translate it onto a sphere,
nor how to impliment that in Moray...

BtW, I noticed that the normal doesn't change position while the
pieces rotate, giving a somewhat disconcerting appearance.  How
would I fix THAT?

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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