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Thanks for the info "TeeBee"
The marble needs some shiny ness to it, or highlights from the light hitting it
like a pane of glass, most marbles have this if they are polished... ??
What version of pov are you using, you said not mega... ?? I prefer mega to
anything else right now... others are 2 buggy and i really am attached to the old
mac giu and cuz i took so much time to press to get the mega into the old shell i
will stick with it till 3.5 is "finished" and maybe thereafter...?? We shall
see... =]
I think the plastic looks fine in the second render, in the first it shows too
much gradient maybe that's just the compression though... ??
>>How did you know I have a window next to me? < looks around for spy cameras >
>>Blinn would be preferable,
I use phong & specular in all my images they go quite well together... =]
TTFN... =]
Ryan Mooney wrote:
> How are the white labels and the logo done... Please e mail me in response so i
> do not forget... My time in the ng is sparatic and i space out where i left off
> at... =] Well done man... =]
>
> "Tony[B]" wrote:
>
> > Well, as promised, after my exam in the morning (I missed only 1 question if
> > you were wondering), I played with it all afternoon and evening yesterday,
> > perfecting my model, and adding some better textures. I used focal_blur, but
> > I guess I made the aperture too low. Oh, well. I don't feel like waiting for
> > another render, so here you go. Enjoy. :)
> >
> > [Image]
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