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Rune wrote:
>
> I gave up the trick with the discs. This is the result. Is this better?
>
I think it looks good, realism is obviously difficult to judge, since you
can't observe such explosions very often. What's seriously missing is the
interaction with the environment, meaning how the path of the explosion is
influenced by the surrounding objects and also how the objects are damaged
by the explosion. Of course both things are rather difficult to model.
A larger version would be interesting of course.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 06 Feb. 2002 _____./\/^>_*_<^\/\.______
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