POV-Ray : Newsgroups : povray.binaries.animations : Particle System Explosion : Re: Particle System Explosion Server Time
2 Nov 2024 11:25:38 EDT (-0400)
  Re: Particle System Explosion  
From: Mark James Lewin
Date: 13 Feb 2002 17:11:21
Message: <3C6AE427.A8FF1A57@yahoo.com.au>
I like the fire after the explosion, but the way the mushroom cloud disperses
looks a bit odd to me. Maybe if the column of smoke from the fire was thicker
just after the explosion, and dwindled down, it may look better.

Rune wrote:

> The animation is 100 frames long and was rendered at 320x240 AA 0.3 on a
> 1GHz computer. Try to guess how long it took.

My guess is 1.5 - 2 hrs. It really depends on how many particles you have, and
whether you are using media or not. I suspect this is not media (discs perhaps?)
just because, if you make Al chew gum whilst walking, you would surely make
absorbing smoke which would leave a shadow :-)

MJL
--
light_source{9*(y#macro A(H,B,R,T)prism{0,1H+4,0u*9,9v*9,0#local I=1;#while(I<H)
#local V=asc(substr(B,I,1))-33;<div(V,10)mod(V,10)>#local I=I+1;#end pigment{rgb
y}rotate-<90,R>translate-T}#end-z)rgb 9}A(14",6;MWmhryXN3,"60<15,0,8>)box{-99(x+
z)*99pigment{rgb 1}}fog{distance 11}camera{location(y-z)*25look_at 0}A(8"6hiAG=6
"-60x*-10)A(16"/.@VZno=<PLA89/"0x*5) // MJL


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