POV-Ray : Newsgroups : povray.general : rotation around arbitary axis? : Re: rotation around arbitary axis? Server Time
19 Nov 2024 15:46:06 EST (-0500)
  Re: rotation around arbitary axis?  
From: Sebastian H 
Date: 13 Feb 2002 06:46:00
Message: <3C6A5258.3070108@web.de>

> On Tue, 12 Feb 2002 22:38:20 +0100, "Sebastian H." <seb### [at] webde> wrote:
> 
>>When just reading a bit about quaternions and that stuff
>>I was wondering if I could make Pov rotate any object around an arbitary 
>>axis (not around X,Y,Z).
>>
> 
> Sure, do following steps:
> 1. Download, install and start current beta of 3.5
> 2. Write at begining of your scene
>     #include "transforms.inc"
> 3. Call macro in object modifiers list of your object:
>     Axis_Rotate_Trans(Axis, Angle)
> 
> 
>>This has surely been discussed before or I've just missed it in the 
>>docs, but how is it?
>>
> 
> If you not use 3.5 then look at http://enphilistor.users4.50megs.com/macs.htm
> There is macro AxisRotate - afaik result is the same.
> 
> ABX
> 

Ah, ok that is what im looking for.


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