POV-Ray : Newsgroups : povray.newusers : Generating Meshes from Arrays of Points : Re: Generating Meshes from Arrays of Points Server Time
5 Sep 2024 02:16:03 EDT (-0400)
  Re: Generating Meshes from Arrays of Points  
From: Christoph Hormann
Date: 7 Feb 2002 16:25:38
Message: <3C62F0D1.8F31CA9B@gmx.de>
Florian Pesth wrote:
> 
> Hello all!
> I'm sure this has been done before, but not by me... ;) I'm writing a small
> C-Programm to generate some simple Meshes. I've got an Array of points,
> which is unsorted, and now I want to generate a closed Mesh. I'm just not
> sure about the algorithm to use for that. I thought that I could search for
> the nearest four points and connect them to two triangles and that would fit
> to a closed Mesh... But this doesn't seem to work (Maybe there is also a
> fault in the programm, who knows ;)). I would be interested in a working
> algorithm (not in finished macros).

This is an extremely nontrivial question and for an arbitrary point cloud
there needn't be a reasonable mesh representation.

You could try a seach fore more information:

http://www.google.com/search?q=point+cloud+mesh

Christoph

-- 
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