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Warp wrote:
> Secondly, the speed of the primitives doesn't help too much when you have
> complicated textures, reflection and refraction, radiosity...
It does. Even a simple glass is much much quicker to render (with
caustics,...) if it's a mesh instead of a lathe or CSG. If I wanted
to do a scene of, say, a shelf full of empty bottles, I would do
the bottles with meshes.
Fabien.
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