"Sebastian H." wrote:
>
> Pretty cool.
> Reminds of some H.P. Lovecraft creatures (with darker texture...)
I wanted him to have a sort of "boney" look. It all started when I made
a blob that I thought looked like a vertebra (check the monster's
backbone)
I was just looking at some of the code last night and realised the code
for those tentacle-rib thiniges actually uses 1000 spheres each. That
explains the long render time anyway... The skull/head is a blob as
well.
I might put a modified version of Boney into my IRTC entry; he'd be
quite at home there ;) We'll see...
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