Cool! Try putting it in an isosurface (if I was at home instead of at
uni I'd do it myself)
function{ -x*x/x*x-1-y } outta do the trick (note the final "-y" term;
this is essential for rendering equations of the form y=f(x)
--
signature{
"Grey Knight" contact{ email "gre### [at] yahoo com" }
site_of_week{ url "http://digilander.iol.it/jrgpov" }
}
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