POV-Ray : Newsgroups : povray.general : texture + diffuse : Re: texture + diffuse Server Time
19 Nov 2024 18:09:11 EST (-0500)
  Re: texture + diffuse  
From: Jérôme Grimbert
Date: 28 Jan 2002 11:16:44
Message: <3C557984.C577DFC4@atosorigin.com>
Felix Wiemann wrote:
> 
> > What you are doing is creating another texture layer with the default
> > texture used for everything but the diffuse. You want:
> > plane {z, 0
> >     texture {
> >         T_Stone25
> >         finish {
> >             diffuse 2
> >         }
> >     }
> > }
> 
> That doesn't work. It's still only one element with higher diffuse. I
> wonder about that, too.

That's totally normal.
Check T_Stone25 definition....

It is a layered textured. so applying modifiers only works for one, not all of
them.

Solution for your problem : inline T_Stone25 and put the relevant finish
modifiers!

-- 
Non Sine Numine
http://grimbert.cjb.net/


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