Felix Wiemann wrote:
>
> > What you are doing is creating another texture layer with the default
> > texture used for everything but the diffuse. You want:
> > plane {z, 0
> > texture {
> > T_Stone25
> > finish {
> > diffuse 2
> > }
> > }
> > }
>
> That doesn't work. It's still only one element with higher diffuse. I
> wonder about that, too.
That's totally normal.
Check T_Stone25 definition....
It is a layered textured. so applying modifiers only works for one, not all of
them.
Solution for your problem : inline T_Stone25 and put the relevant finish
modifiers!
--
Non Sine Numine
http://grimbert.cjb.net/
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