POV-Ray : Newsgroups : povray.binaries.images : Great balls of fire... : Re: Great balls of fire... Server Time
16 Aug 2024 16:16:14 EDT (-0400)
  Re: Great balls of fire...  
From: Ryan Mooney
Date: 18 Jan 2002 13:08:14
Message: <3C48648E.3CEEACBF@earthlink.net>
Would that work in mega pov...??
If so can u give some pointers or recourses i can research...
I tried to use a bump map for awhile but it looked ugly on some scenes and did not
show at
all in others... thanks for now... =]
ceeyuu too ',

Zeger Knaepen wrote:

> > How would you do that inside of pov...?? Without post process...?? So that it
would be
> the
> > same all the time no matter what size the image and where the cam. is placed...??
> By using a customized lensflare with effect_location the same as camera_look_at.
> Well, you don't really need a lensflare for that, but I don't know the exact
calculations
> to place an object like that, so it's easier for me to use the lensflare INC-file :)
>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
> ;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.