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Would that work in mega pov...??
If so can u give some pointers or recourses i can research...
I tried to use a bump map for awhile but it looked ugly on some scenes and did not
show at
all in others... thanks for now... =]
ceeyuu too ',
Zeger Knaepen wrote:
> > How would you do that inside of pov...?? Without post process...?? So that it
would be
> the
> > same all the time no matter what size the image and where the cam. is placed...??
> By using a customized lensflare with effect_location the same as camera_look_at.
> Well, you don't really need a lensflare for that, but I don't know the exact
calculations
> to place an object like that, so it's easier for me to use the lensflare INC-file :)
>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
> ;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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